BKOM Studios nominates Heinz Schuller as Senior Art Director!
August 12, 2020
Quebec City, August 12 – BKOM Studios is thrilled to announce the nomination of a well-known figure for the position of Senior Art Director. Yes indeed, Heinz Schuller (ex-Microsoft, ex-Day 1 Studios, ex-Viacom) is now part of the most awesome team of game-smiths around!
Part of Heinz’s role will be to coach, assist and support our talented team of creators in the development of their skills and in their growth as artists. He’ll provide guidance and direction for the artistic vision of key initiatives and, in collaboration with the technical artists and engineers, ensure the visual approaches are coherent with the technical possibilities.
Working in the games industry as a Digital Artist and Art Director for over 27 years, Heinz is a fervent believer and evangelist of art process, quality, consistency, and performance. And his professional achievements speak to his ability and commitment.
Heinz not only is a natural artist who can speak equally to concept, modeling, texturing and lighting, but he is also a great teacher and mentor.
Known for his Art Direction on popular titles such as Mechwarrior 4: Vengeance, F.E.A.R. 3, and Avatar Laser Wars II, Heinz also worked as Publishing Art Director for Mechassault 1 & 2, and Crimson Skies: High Road to Revenge, and Mechwarrior 4 Mercenaries. Furthermore, Heinz served as a Game Art Instructor at DePaul University in Chicago for 6 years and has worked on two games which reached top 20 of all time best-selling on Xbox 360 Indie Games (XBLIG) as a sole artist.
“For someone like me who’s background and first passion is visual arts, this is such a huge announcement. To count Heinz among our ranks and to know that our artists will benefit from his experience and mentorship is just so amazing and inspiring. Definitely, this is the kind of news that puts a smile on all of our faces and that’ll contribute to us becoming an even better studio. With the great projects we announced recently, the timing couldn’t be more perfect” declared Frederic Martin, CEO at BKOM Studios.
BKOM Studios is growing and there are a few open positions for talented game smiths that are looking for a human-size company with the means to achieve its ambitions, and a place to grow and collaborate with industry veterans. Learn more here: www.bkomstudios.com/careers/.
ABOUT BKOM STUDIOS
Located in the beautiful city of Quebec (Canada), since its foundation in 1996, BKOM Studios has been actively contributing to the game industry by creating award-winning Play experiences (via connected toys, mobile, PC and console games, AR/VR and other forms / platforms). We care about games. As a game studio populated with passionate gamers, we understand business objectives and marketing goals are met with exceptional and beautiful games, coupled with fun mechanics which resonate with players’ interest.
More than 24 years of experience in studio expertise developed through several successful games. But above all, it’s a company with a human dimension made up of more than 100 talented and committed people.
BKOM Studios is the award-winning developer behind Overloot, Tales from Candlekeep: Tomb of Annihilation and Little Lords of Twilight.