Reporting to the Technical Art Director and collaborating with the Technical Director, designers, 3D artists and developers, the main responsibilities of the technical artist are to facilitate the work of artists and programmers in order to reduce production times and develop features specific to tech-art. This results in the creation of tools, processes and documentation. He must be able to create quality work that meets the demand of the project to which he is assigned. This person must also validate his work and ensure consistency between the initial concept and the various prototypes and deliverables.
YOUR DAILY LIFE AT BKOM STUDIOS
Degree or experience in multimedia, 3D animation or visual effects (or equivalent)
Diploma or experience in programming.
Fundamental understanding of 3D art and its processes.
In-depth knowledge of 3D production software - 3DS Max, Maya, Substance, Blender, ZBrush etc.
Thorough knowledge of at least one game machine like Unity, Unreal, Cry Engine (or equivalent).
Knowledge of shader or image processing an asset
Development knowledge of UI, QT, WPF tools etc.
Have a strong ability to solve technical challenges / problems
Be autonomous and be a team player
To show initiative
Strong communication skills
Have the ability to explain / popularize.
Have the will to innovate
Ability to work according to the technical constraints of the project.
Interest, experience or specialty in a discipline related to tech-art
Advanced skills in spoken and written French
Working knowledge of English (spoken and written)
TO BECOME A BKOMIAN
College diploma in 3D Animation or Modeling;
Relevant experience in 3D production (level artist, modeling, textures, technical director, etc.);
5 years or more of experience in technical and artistic team management;
Experience in a multi-project environment
Knowledge of programming languages, software used for artistic production and different platforms;
Experience in art direction;
Excellent knowledge of different 2D and 3D software;
In-depth knowledge of the video game production pipeline;
Capacity to express and communicate concepts efficiently;
Oral and written bilingualism (French and English).
PLENTY OF REASONS TO WORK AT BKOM STUDIOS
Group insurance offering health, disability and dental coverage and travel coverage
RRSP program including an employer contribution
Schedule of 37,5 hours per week
Work on original and various projects
Free healthy snacks offered every day
Real impact on your projects
Own personalized space in our bright, comfortable and trendy open environment
Top international clients in the toys and entertainment business. Does Hasbro, Disney, Cartoon Network, Warner Brothers ring a bell?
Work with talented and competent people
Strong gaming culture
Social events and a lot of fun!
ABOUT BKOM STUDIOS
Located in the beautiful city of Quebec Canada, BKOM Studios is a video game studio offering a full range of digital services. We are dedicated to helping brands develop their presence across multiple points of interaction and platforms, including products, points of sale, websites, apps, social media, marketing campaigns, connected toys, AR/VR Experiences, video trailers, and mobile / PC /consoles games.
We also create our own original games and intellectual properties (IP), exploring further the digital space, creating new universes, and experimenting cutting-edge technologies.
BKOM is an equal-opportunity employer. We appreciate your interest in BKOM. Please note, however, that only selected candidates will be contacted.